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2 posts with this tag

Bevy / Rust
Building a Space Sim in Bevy - Part 11: Data-Driven Factions

Creating a faction system with diplomatic relations, shared economies, and data-driven configuration via RON files.

December 28, 2025
21 min read
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#rust#gamedev#bevy +3
Bevy / Rust
Building a Space Sim in Bevy - Part 4: Space Stations

Adding faction-owned space stations with different types, market behaviors, and data-driven spawning from RON files.

December 8, 2025
16 min read
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#rust#gamedev#bevy +3
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