Tag
#data-driven
2 posts with this tag
Bevy / Rust
Building a Space Sim in Bevy - Part 11: Data-Driven Factions
Creating a faction system with diplomatic relations, shared economies, and data-driven configuration via RON files.
21 min read
#rust#gamedev#bevy +3
Bevy / Rust
Building a Space Sim in Bevy - Part 4: Space Stations
Adding faction-owned space stations with different types, market behaviors, and data-driven spawning from RON files.
16 min read
#rust#gamedev#bevy +3